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Big Sister Paper Model |
BioShock 2 is a first-person shooter video game developed by
2K Marin for
Microsoft Windows, PlayStation 3 and Xbox 360. The sequel to the
2007 video game
BioShock, it was released worldwide on
February 9, 2010. The game is set in the fictional underwater dystopia of
Rapture, in a
biopunk/dieselpunk 1968, eight years after the events of
BioShock. The protagonist and player-controlled character is a
Big Daddy, a being that has had its organs and skin grafted into an atmospheric diving suit. Among the first of its kind, the player-controlled
Big Daddy, named
Subject Delta, reactivates with no recollection of the past decade's events, and scours the city in an attempt to relocate the
Little Sister that he was paired with. Fearing this reunion will ruin her plans for the city,
Sofia Lamb sends out her spliced up followers that she calls
"The Rapture Family" and new
Big Sisters in an attempt to deter
Delta. In
2010, the game was included as one of the titles in the book
1001 Video Games You Must Play Before You Die. -
Wikipedia
BioShock 2 é a segunda edição da trilogia. O sucesso da primeira edição foi tão satisfatório que decidiram dar continuação, utilizando a
Unreal Engine 2.5 – teoricamente uma Engine produtiva e muito leve.
A história de BioShock engloba um conceito futurista caracterizado na década de
1960 em meios de publicidade e arquitetura. O jogo se passa em
1960 em
Rapture, uma cidade submersa no
Oceano Atlântico construída para abrigar
"gênios", como: médicos, cientistas, pesquisadores e artistas, com o intuito de protegê-los de pessoas
"normais" e preconceituosas que reprimem os avanços tecnológicos e a cultura local. Mas algo sai errado e... -
Wikipedia
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A Big Sister In Action |
Link: Big.Sister.From.BioShock2.by.Destro2k.via.Devian.Art
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